Course Overview
In this course, students will be introduced to using three-dimensional space, modeling concepts, and creating 3D objects. Creating 3D objects is a fundamental skill in the digital arts industry. Students will create basic objects, and develop their skills in the 3D modeling production pipeline. This course covers the basics of 3D including navigation, tools, and proper modeling techniques for modeling simple objects. The emphasis of this course is to explore the various modeling tools and how they can effectively be used to create 3D models.
Prerequisite(s)
- No prerequisites are required for this course.
Credits
3.0
- Not offered this term
- This course is not offered this term. Notify me to receive email notifications when the course opens for registration next term.
Learning Outcomes
Upon successful completion of this course, the student will be able to:
- Plan workflow for 3D modeling objects based on a concept.
- Navigate in the workplace of an industry standard 3D modeling application.
- Use polygon primitives as a starting point for 3D object creation.
- Build basic objects and props with polygon modeling techniques.
- Conceptualize an idea for 3D modeling.
- Gather visual references based on a concept.
Effective as of Fall 2022
Related Programs
3D Modeling 1 (MDAA 1742) is offered as a part of the following programs:
- Indicates programs accepting international students.
School of Business + Media
- 3D Modeling, Art and Animation
Diploma Full-time
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