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BCIT

COMP 7401 - Advanced Topics in Programming Methodology

Computer Systems Part-time Studies Course

School of Computing and Academic Studies

Course Details

The topic for Spring 2018 is Mobile Graphics. This course offers an introduction to the theory and practice of mobile graphics. Emphasis is placed on understanding the principles underlying interactive computer graphics on mobile devices, as well as gaining hands-on experience in programming with OpenGL ES.

Credits

3.0

Cost

$716.00

Spring/Summer 2018

Below is one offering of this course for the Spring/Summer 2018 term.

CRN 28747

Wed Apr 11 - Wed Jun 27 12 Weeks

Class Meeting Times

Dates Days Times Locations
Apr 11 Wed 17:30 - 21:15 BBY
Apr 11 - Jun 27 BBY
May 16 Wed 17:30 - 21:15 BBY
Jun 13 Wed 17:30 - 21:15 BBY
Jun 27 Wed 17:30 - 21:15 BBY

Instructor

TBD

Course Outline

TBD – see Learning Outcomes in the interim

Cost

$716.00

Notes

  1. 1. Hybrid delivery format. 2. This course will be a combination of in-class sessions (15 hours) AND online instruction (30 hours). Classroom sessions will be held on the following Wednesdays at the Burnaby campus: April 11, May 16, and June 13. The final exam will be held on Wednesday, June 27 at the Burnaby campus. All sessions will be from 17:30-21:15. ***This is not a self-paced course. There will be specific timelines for assignments and exams.*** Course content, kind and quality of assignments and general standards for this course are the same as classroom courses. You must have an email address and access to a computer capable of downloading basic documents.

This course offering has been cancelled. Please check back next term, subscribe to receive email updates or contact us with your comments or questions.

Cancelled

Learning Outcomes

Upon successful completion of this course, the student will be able to:

  • Be familiar with the fundamentals of graphics programming, the graphics pipeline and graphics APIs. Program use OpenGL and OpenGL ES.
  • Use programmable shaders, vertex arrays and vertex buffer objects on mobile devices.
  • Apply texturing on mobile devices.
  • Implement lighting and shading on mobile devices.
  • Use 3D rendering techniques on mobile devices.

Effective as of Spring/Summer 2018

Related Programs

COMP 7401 is offered as a part of the following programs:

School of Computing and Academic Studies

  1. Computer Systems (Database Option)
    Part-time   Bachelor of Technology
  2. Computer Systems (Database Option)
    Part-time   Bachelor of Technology
  3. Computer Systems (Human Computer Interface Option)
    Part-time   Bachelor of Technology
  4. Computer Systems (Human Computer Interface Option)
    Part-time   Bachelor of Technology
  5. Computer Systems (Network Security Administration Option)
    Part-time   Bachelor of Technology
  6. Computer Systems (Network Security Administration Option)
    Part-time   Bachelor of Technology
  7. Computer Systems (Network Security Applications Development Option)
    Part-time   Bachelor of Technology
  8. Computer Systems (Network Security Applications Development Option)
    Part-time   Bachelor of Technology
  9. Computer Systems (Wireless and Mobile Applications Development Option)
    Part-time   Bachelor of Technology
  10. Computer Systems (Wireless and Mobile Applications Development Option)
    Part-time   Bachelor of Technology

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The personal information on this form is collected under the authority of the College and Institute Act (RSBC 1996, Ch.52). BCIT will use this information to communicate with you regarding relevant BCIT programs, courses and services. This information is only used by authorized BCIT staff. Email communication sent to and from BCIT is routed through the United States of America. If you have any questions about BCIT's collection and use of this information, please contact BCIT’s manager of Information Access and Privacy.

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