Course Overview
In this course, students will be placed into teams to mirror the real life, deadline oriented, team-based environment of work in industry. Students will work on group projects that are focused on different aspects of the 3D industry and create content to support those projects. Students will identify their strengths and areas of interest and will choose the tasks that they want to work on, allowing them to exercise the specific skills that they want to develop. Students must submit their work for weekly review and take note of any revisions that their instructor identifies. These notes should be addressed and implemented in future submissions. Students will be assessed based on the planning and revision of the work done throughout the course.
Prerequisite(s)
- All courses from term 3 must be successfully completed.
Credits
3.0
- Not offered this term
- This course is not offered this term. Notify me to receive email notifications when the course opens for registration next term.
Learning Outcomes
Upon successful completion of this course, the student will be able to:
- Identify their strongest skillset.
- Apply their strengths while working in a team environment.
- Communicate with team members to recognise the project deliverables.
- Deliver on time completed components as required by their team role.
- Apply advanced modeling techniques towards creating 3D characters and objects for game, animation or visual effects project.
- Apply advanced animation methods towards creating character and prop animation for their project.
- Implement feedback, test and retest as needed.
- Present a final project as a team member to an audience.
Effective as of Fall 2023
Related Programs
Collaborative Project (MDAA 4030) is offered as a part of the following programs:
- Indicates programs accepting international students.
School of Business + Media
- 3D Modeling, Art and Animation
Diploma Full-time
Programs and courses are subject to change without notice. Find out more about BCIT course cancellations.