Course Overview
Understanding the 3D environment is fundamental for technical artists. This course will cover the basics of 3D applications, animation, materials, and scripting, as well as polygon modeling techniques for simple 3D objects. The course will introduce students to Maya ® , one of the most popular 3D applications used by the visual effects, animation, and game industries. Students will navigate different environments within the Maya ® application, becoming familiar with modeling menus, Hypershade, and render settings. Students will complete a series of 3D projects, creating basic objects, materials, character rigs, and scripts in a 3D environment.
Prerequisite(s)
- No prerequisites are required for this course.
Credits
3.0
- Not offered this term
- This course is not offered this term. Notify me to receive email notifications when the course opens for registration next term.
Learning Outcomes
Upon successful completion of this course, the student will be able to:
- Navigate through different Maya ® panels, windows, and menus.
- Create simple 3D objects.
- Apply key frame animations on 3D props.
- Create character rigs for 3D characters.
- Develop shaders for 3D objects.
- Integrate textures to materials.
- Experiment with lights and camera in 3D scenes.
- Configure render settings for rendering a 3D scene.
- Write scripts for automation in a 3D environment.
Effective as of Fall 2019
Related Programs
Technical Art Foundations: 3D Applications (TECA 5100) is offered as a part of the following programs:
- Indicates programs accepting international students.
- Indicates programs eligible for students to apply for Post-graduation Work Permit (PGWP).
School of Business + Media
- Technical Arts
Advanced Diploma Full-time
Programs and courses are subject to change without notice. Find out more about BCIT course cancellations.