Course Overview
This course offers an introduction to the world's first truly non-linear 3-D animation software. Students will begin by examining the XSI interface and progress towards learning the fundamentals of polygonal modeling, texture mapping, character setup and character animation. Course emphasis will be on achieving superior workflow and asset management. Also covered are rendering techniques, including hair and fur simulations, particle systems and advanced rigging.
Prerequisite(s)
- No prerequisites are required for this course.
Credits
3.0
- Not offered this term
- This course is not offered this term. Notify me to receive email notifications when the course opens for registration next term.
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