Course Overview
This course will introduce students to using three dimensional space, concepts and objects. Creating 3D objects is a fundamental skill in the digital and animation industry. Students will create basic objects and develop skills in the 3D modelling production pipeline. Modeling clean animate-able meshes is an essential skill in the 3D Industry. A key focus will be proper modeling workflow including concept development and reference gathering. Through lectures, in class demonstrations and assignments, students will use tools and practice techniques to model non-organic objects and environments. Students will explore polygon and nurbs mesh types and the tools needed to create clean well laid out 3D objects. Polygon modeling will be introduced and necessary tools will be covered in depth. Students will focus on modeling non- organic environments (closed and open) and create a larger environment for the main term assignment. Opportunities will be provided in-class and through assignments to practice 3D modeling and develop skills according to industry standards.
Prerequisite(s)
- No prerequisites are required for this course.
Credits
3.0
- Not offered this term
- This course is not offered this term. Notify me to receive email notifications when the course opens for registration next term.
Learning Outcomes
Upon successful completion, the student will be able to:
- Plan workflow for 3D modeling objects based on a concept.
- Identify the appropriate 3D application for each part of the modeling process.
- Navigate in the workspace of an industry standard 3D modeling application.
- Build basic objects and props with polygon modeling techniques.
- Conceptualize an idea for 3D modeling.
- Gather visual references based on a concept.
- Create multi geometric props from a concept.
- Navigate the interface of Maya application.
- Apply various methods to UV unwrap meshes.
- Model non organic meshes.
- Use Hypershade workspace to apply shaders to 3D models.
- Model an environment with consideration to depth and sight lines.
- Apply various deformers to manipulate meshes.
Effective as of Winter 2016
Programs and courses are subject to change without notice. Find out more about BCIT course cancellations.