Course Overview
This course covers the building and animating of a complex hierarchy of joints and deformers as applied to a character-based model. Students will animate their characters in several scenarios utilizing various techniques in Maya. Students will use particals and glows to simulate a variety of atmospheric or energy effects including smoke, explosions lighting and water. Students will composite computer animation elements, shadows and particle effects with video and photographs for special effect applications. The course covers the outputting of a final rendered animation via a DV Stream to final output via a VHS tape.
Prerequisite(s)
- No prerequisites are required for this course.
Credits
7.5
- Retired
- This course has been retired and is no longer offered. Find other Flexible Learning courses that may interest you.
Learning Outcomes
Upon successful completion, the student will be able to:
- Render visually sophisticated scenes from Maya with motion blur and depth of field.
- Create simple macros and scripts using Maya's embedded programming language.
- Render using layers and shadow passes and composite scenes together.
- Compile animation together with audio using Adobe Premiere.
- Prepare and burn their portfolio on DVD using authoring software.
- Demonstrate the knowledge they have gained in the Digital Animation Program to potential employers with a portfolio of their animation on VHS or DVD.
Effective as of Fall 2003
Programs and courses are subject to change without notice. Find out more about BCIT course cancellations.