Course Overview
Learn the commercial game developer's language of choice: C++. As a follow-up to COMP 0417 or COMP 440, this second level, hands-on course introduces 3-D video games development in C and C++ using the OpenGL code library. Students learn to add multi-media and logic for moving drawings, images, and animations in 3-D space, in a video game. This material is designed to be fun and to provide insight into how industry standard games are created. Recommended for aspiring computer programmers. (Ages 13-15).
- Not offered this term
- This course is not offered this term. Notify me to receive email notifications when the course opens for registration next term.
Learning Outcomes
Upon successful completion of this course, the student will be able to:
- Learn to write basic C++.
- Create 3D graphics effects.
- Create 3D models.
- Perform animations.
- Play audio.
- Create a simple game that starts with a basic game shell.
Effective as of Spring/Summer 2007
Programs and courses are subject to change without notice. Find out more about BCIT course cancellations.