Full-time Diploma 6540dipma

3D Modeling, Art and Animation

If you’ve ever enjoyed the 3D art and animation on a video game, feature film or animated movie, have you ever wondered who gets to earn their living making that?

The answer is that at least some of them are graduates of the BCIT 3D Modeling, Art and Animation program.

The 3D Modeling, Art and Animation diploma program was created based on the former 3D Modeling, Art and Animation certificate and at the request of industry employers who are constantly searching for skilled, qualified 3D artists and animators for a growing industry of animation and 3D art in visual effects, games, film, TV, and more. The need for 3D artists and animators is larger than ever before and the new BCIT 3D Modeling, Art and Animation diploma gives you the creative, design, and technical skills you need to take your passion for art and animation and mold it into a successful, exciting career.

About the program

  • 15 months, full time
  • Prepares you to work in gaming, film, and TV
  • Experience applied, hands-on education that is based on industry demands and standards
Learn more about how BCIT prepares you for your career success at the Program Details.

Who should complete the 3D Modeling, Art and Animation Diploma?

We have many students enter the program directly from high school, as well as many who are working and looking to return to study to prepare for a new career.

This program might be a perfect fit for your career goals if you:
  • Have strong problem-solving skills
  • Have an interest in the combination of art, technology, and research
  • Are excited to learn new skills in creating 3D assets and animations
  • Have computer knowledge in PC and MAC environment
  • Are intrigued by the creative opportunities in design for games and visual effects
If any of these sound like you, apply today through the Program Entry page.

What grads can do

By preparing your own demo reel while training with working industry professionals, you’ll be building the essential know-how and resume for a successful career in animation and 3D art.

With the technical and applicable skills like storyboarding, creating film-quality 3D models, and creating 2D and 3D animations, you’ll be prepared to create a quality demo reel based on industry demand and begin a new career after graduation. 

The work of some of our graduates from the previous certificate program can be found in productions of game and films studios such as Electronic Arts, Radical, Microsoft game studios, Bioware, Nerd-Corps, The Embassy, A.C.R.O.N.Y.M. Games, Capcom, Rainmaker, Eidos, and Pixar.

Learn more about the opportunities awaiting you on our page for Graduating and Jobs.

Program Entry

Application processing

This program is open to applications beginning:

  • June 1st* for the March intake
  • November 1st* for the September intake

*or next business day

Entrance requirements

This program has a two-step admission process. Applicants must meet all entrance requirements and will be accepted on a first qualified basis as long as space remains.

Step 1: Meet the following entrance requirements

Read more about how to meet BCIT’s entrance requirements

Step 2: Department assessment

Applications will be reviewed and assessed by the program area when the entrance requirements are complete. Applicants will be contacted for the following:

  • Art portfolio review session with the Digital Arts department*

*Applicants can send their digital portfolio (if applicable) via email or bring it to the portfolio review session. The portfolio should support the applicant's artistic background and could consist of 4 - 7 pieces of the applicant's best work. This artwork may come in a variety of forms such as drawings, paintings, photography, 3D artwork, graphic design, or video of your dance or acting performance.

Recommended for success

Applicants are encouraged to attend an information session before applying to this program.

Advanced Placement

BCIT graduates of the Certificate in 3D Modeling, Art & Animation (formerly Digital Animation) program are eligible to apply for direct entry to Level 4 of the Diploma in 3D Modeling, Art & Animation program. There are two opportunities for direct entry:

Option 1: Completion of BCIT’s 3D Modeling, Art & Animation or Digital Animation certificate program within the past four years.

Option 2: Completion of BCIT’s 3D Modeling, Art & Animation or Digital Animation certificate program more than four years prior to application and continuous work in the film, animation and gaming industry.

Successful completion of the entrance requirements does not guarantee acceptance into this program. Due to the popularity of this program, not all eligible applicants will be able to obtain a seat.

Deadlines: BCIT accepts complete applications until:

  • January 15* for the March intake
  • March 15* for the September intake
  • *or next business day

You must submit the Course-by-Course Self-Assessment form [PDF] and proof of meeting the entrance requirements with your online application. View the Direct Entry Sheet [PDF] for details.

Apply to program

BCIT accepts only complete applications. In order to apply:

  • Include proof of meeting all entrance requirements prior to submission.
  • Convert all transcripts and supporting documents to PDF files.
  • Have a credit card ready to pay the application fee.
Apply Now

You can check the status of your application online at any time using the Student Information System.

Scheduled intakes

March and September.


Within two business days of submitting your completed application, BCIT will send a message to your personal and myBCIT e-mail addresses. All correspondence regarding your application will be posted to your online myCommunication account at my.bcit.ca. We'll send you an e-mail when a new message is posted. It's important to watch for these e-mails or regularly check your account online.

You can expect to receive communication concerning the status of your application within four weeks.

Costs & Supplies

Tuition fees

Please see the Fees, Payments and Refunds section of the website for information on full-time tuition fees.

Books and supplies

$500.00 (general estimated cost, subject to change)

Financial assistance

Financial assistance may be available for this program. For more information, please contact Student Financial Aid and Awards.


The courses in the 3D Modeling, Art and Animation diploma program were chosen and designed by working industry professionals so you receive the most up-to-date, applicable training on today’s methods and software. You’ll have access to our computer labs 24 hours a day, 7 days a week to help with your studies in courses like modelling 3D assets and characters, 3D Animation, Character Rigging, Game Design Pipeline, and more.

Class hours

Courses will be scheduled during the day, in the evenings or during the day on weekends for a maximum of 28.0 hours per week.

Program matrix

Term 1 Credits
  MDIA 1183 Texturing 1 3.0
  MDIA 1415 Drawing and Painting 4.0
  MDIA 1542 Lighting and Rendering 1 3.0
  MDIA 1742 Introduction to 3D Modeling 3.0
  MDIA 2084 Node Based Compositing 1 3.0
  MDIA 2642 3D Animation 1 3.0
Term 2 Credits
  MDIA 1335 Rigging Essentials 3.0
  MDIA 2183 Texturing 2 3.0
  MDIA 2195 Digital Sculpting 4.0
  MDIA 2542 Lighting and Rendering 2 3.0
  MDIA 2742 3D Modeling 1 3.0
  MDIA 3084 Node Based Compositing 2 3.0
  MDIA 3642 3D Animation 2 3.0
Term 3 Credits
  MDIA 2335 Character Rigging 3.0
  MDIA 3040 Game Design Pipeline 4.0
  MDIA 3183 Texturing 3 3.0
  MDIA 3480 Portfolio Production 3.0
  MDIA 3742 3D Modeling 2 3.0
  MDIA 4084 Video Editing and Compositing 3.0
  MDIA 4642 Advanced Animation 3.0
Term 4 Credits
  MDIA 1642 Acting in Animation 3.0
  MDIA 3335 Advanced Rigging 3.0
  MDIA 4030 Collaborative Project 6.0
  MDIA 4045 Reel and Previsualization 3.0
  MDIA 4050 Game Design Pipeline 2 3.0
  MDIA 4060 Emerging Trends in 3D Arts 3.0
  MDIA 4742 3D Modeling 3 3.0
Term 5 Credits
  MDIA 4007 3D Arts Directed Studies 10.0
  MDIA 4025 Demo Reel Production Capstone Project 10.0
  MDIA 4035 Professional Self Marketing and Presentation 3.0
Total Credits: 110.0

Transfer credit

Do you have credits from another BC/Yukon post-secondary school? Do you want to know if they transfer to courses here at BCIT? Check out BCIT's Transfer Equivalency Database to find out.

Program Details

The 3D Modeling, Art and Animation program helps you train your artistry and creativity by focusing on character and environment modeling as well as animation, while learning industry-specific software skills using high-end and industry standard 3D applications, techniques, and equipment.

This program offers intense training to prepare you quickly and effectively with today’s most current techniques and software while also encouraging a friendly, collaborative environment you can grow your creativity and develop with other students.

In preparation for a rewarding career in an exciting industry, you’ll learn necessary skills for a job as an animator or artist like conceptualizing characters and props, creating realistic textures, and sculpting high-detail models. Through your process, you’ll also develop your job-finding skills like resume-writing and interviewing, along with creating a personal demo reel as your final project that can lead to gaming, film and animation industries locally and abroad.

Program length

15 consecutive months, full-time.

All program requirements must be completed within five years.


The minimum passing grade for each course in this program is 65%. Students must pass all courses in a given term before proceeding to the next term.

Program location

Burnaby Campus
3700 Willingdon Avenue
Burnaby, BC

Graduating & Jobs

Your diploma in 3D Modeling, Art and Animation gives you the technical skills, knowledge, and confidence to begin a career that blends traditional art with high-end technology.

Organizations from gaming studios to film production companies to advertising agencies need artists more than ever, and qualified candidates are finding more, and more exciting, job offerings.

Some career opportunities include:
  • 3D Asset Modeller
  • 3D Animator
  • Character Modeler
  • VFX Artist
  • CG Artist
  • Visual Effects Compositor
  • Character Rigger
  • Render Artist
  • Texture and Shader Creator
  • Creative Director
  • Technical Director
  • Senior Animator
  • Team Lead
Earning your diploma gives you skills you can use to begin your new career upon graduation. In fact, many students have job offers in-hand from their practicum in the program before they even graduation.

So you may choose to begin your career in just one year after joining the program or you might continue your education for more, broader training, to earn your bachelor’s degree through full-time or part-time studies.

Apply for graduation

Students in this program will be required to complete an Application for BCIT Credential [PDF].

Students who successfully complete all courses are eligible to attend convocation.

Faculty, Advisors & Staff

Our instructors are active animation professionals, who are able to give you current and first-hand knowledge of your career because they live it. The business and technical knowledge you gain in the classroom, mixed with hands-on training in field, prepares you with the foundation for a successful career.

An advisory industry team and some of BC’s top gaming companies helps to keep the digital animation program up to date with the latest software and industry trends.

Contact Us

Karen Harvey
Program Assistant
604-453-4032 | Karen_Harvey@bcit.ca

Terri Carde
Assistant Instructor
604-451-7032 | Terri_Carde@bcit.ca

Bob Kreut
Program Head, 3D Modeling, Art and Animation
604-456-1101 | bkreut2@bcit.ca

Contact a Program Advisor with the BCIT program name in the subject line if you have a question about:
  • Program selection and program planning
  • Applying for transfer credit and advanced placement
  • Job placement and graduate outcomes
  • Student life

Questions or comments?

Please ensure you have reviewed the detailed information on this site, using the navigation to the right, before submitting the form below.

As well, if you meet any of the following criteria, please follow the links for more information, instead of sending the form:

The personal information on this form is collected under the authority of the College and Institute Act (RSBC 1996, Ch.52). BCIT will use this information to communicate with you regarding relevant BCIT programs, courses and services. This information is only used by authorized BCIT staff. Email communication sent to and from BCIT is routed through the United States of America. If you have any questions about BCIT's collection and use of this information, please contact BCIT’s manager of Information Access and Privacy.


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The personal information on this form is collected under the authority of the College and Institute Act (RSBC 1996, Ch.52). BCIT will use this information to communicate with you regarding relevant BCIT programs, courses and services. This information is only used by authorized BCIT staff. Email communication sent to and from BCIT is routed through the United States of America. If you have any questions about BCIT's collection and use of this information, please contact BCIT’s manager of Information Access and Privacy.

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