Games Development Option Full-time Bachelor of Technology 825hbtech

Learn to Develop the Games you Play

Note: The September 2014 intake is now closed for new applications. The next intake will begin accepting applications on November 1, 2014 (or next business day).

Please check our list of programs that may have space available or access our program database for a complete list of BCIT programs.

The Bachelor of Technology in Computer Systems (CST B.Tech) is an applied career-enhancement degree designed to increase the depth of knowledge and practical skills of computer system technologists, and to assist them in widening their career opportunities or advancing in their career paths. Graduates are awarded a credential that is highly valued by the industry.

The CST B.Tech full-time program is also a two-year degree completion program for students who have graduated from a two-year diploma program in computing such as the BCIT Computer Systems Technology (CST) or Computer Information Technology (CIT) program. Students who have completed other computing diploma or degree programs in an accredited college or university, whether locally or internationally, can usually be admitted into the program with only a few bridging courses. 

The specialty areas for the September 2014 Intake are:

The Games Development Option is designed to equip students with critical skills in multi-disciplinary areas required in the industry. Students will learn advanced programming techniques, game design (including graphics and audio), higher level mathematics (3D graphics, calculus, analytical geometry, linear algebra), physics and artificial intelligence concepts. This option is suitable for students interested in combining creativity and advanced programming to develop games. It is also a good fit for IT professionals wanting to change or advance their career.

For more information on the CST BTech program please visit our full-time site and/or the part-time site.

Program Entry

Entrance requirements

This program is open to applications beginning November 1st*.

*or next business day

Applicants must meet all entrance requirements and will be accepted on a first qualified basis as long as space remains. Applicants who meet all of the entrance requirements and have not been selected for the full-time stream should contact Elsie Au by the start of the program to be offered admission to the part-time stream.

Applicants who have completed post-secondary studies outside of Canada, United States, the United Kingdom, Australia or New Zealand will require a comprehensive evaluation of their credentials by the International Credential Evaluation Service (ICES).

**Equivalence will be determined based upon assessment of the student's academic background. Contact cstbtech@bcit.ca for a pre-entry assessment. The outcome of this evaluation will indicate which, if any, pre-entry courses are needed to achieve equivalence to the BCIT CST/CIT diploma core. An official list of required pre-entry courses will be sent to you once your information is assessed. Pre-entry courses must be complete prior to applying and the department assessment attached with your application. All required pre-entry courses are offered through Part-time Studies at BCIT.

Apply to program

The September 2014 intake is now closed for new applications. Applications for September 2015 will be accepted starting November 1, 2014 (or next business day).

You can check the status of your application online at any time using the Student Information System.

Scheduled intakes

September each year.

myCommunication

Within 2 business days of submitting your completed application, BCIT will send a message to your personal e-mail and your myBCIT e-mail address. All correspondence about your application will be posted to your online myCommunication account at my.bcit.ca. We'll send you an email when a new message is posted. It's important to watch for these emails, or regularly check your account online.

You can expect to receive communication concerning the status of your application within 4 weeks.

Costs & Supplies

Tuition fees

Please see the Fees, Payments and Refunds section of the website for more information on full-time tuition fees.

Books and supplies

Term 1: $650; Term 2: $650; Term 3: $250; Term 4: $250
(general estimated cost, and subject to change)

Financial assistance

Financial assistance may be available for this program. For more information, please contact Student Financial Aid and Awards.

Courses

Program matrix

Level 5 (15 weeks) Credits
  COMP 7051 Introduction to Computer Games Development 3.0
  COMP 7081 Technical Issues in Software Development 3.0
  LIBS 7001 Critical Reading and Writing 3.0
  MATH 7902 Mathematics for Games Development 3.0
Management Elective (3.0 credits):
Will be offered in Level 5.
Specific course offerings will be determined by the department.
 
Level 6 (15 weeks) Credits
  COMP 8051 Advanced Games Architecture 3.0
  COMP 8081 Management Issues in Software Engineering 3.0
  COMP 8903 Physics for Games Development 3.0
  LIBS 7002 Applied Ethics 3.0
Management Elective (3.0 credits):
Will be offered in Level 6.
Specific course offerings will be determined by the department.
 
Level 7 (15 weeks) Credits
  COMP 7036 Applied Research Methods in Software Development 3.0
  COMP 8551 Advanced Games Programming Techniques 1 3.0
  COMP 8901 Artificial Intelligence for Games Development 3.0
  COMP 8904 Audio and Visual Design for Games 3.0
General Education Elective (3.0 credits):
Will be offered in Level 7.
Specific course offerings will be determined by the department.
 
Level 8 (15 weeks) Credits
  COMP 7911 Games and Play 3.0
  COMP 8045 Major Project 1 9.0
  COMP 8851 Advanced Games Programming Techniques 2 3.0
General Education Elective (3.0 credits):
Will be offered in Level 8.
Specific course offerings will be determined by the department.
 
General Education Component (18.0 credits)
All students will be required to complete the following:
  • Liberal Studies (6.0 credits) - to be completed in Level 5 and 6
  • Management Electives (6.0 credits) - to be completed in Level 5 and 6
  • General Education Electives (6.0 credits) - to be completed in Level 7 and 8
Note: Specific course offerings for the Computer Systems General Education Requirements [PDF] will be determined by the department.
 
Total Credits: 63.0

Transfer credit

Do you have credits from another BC/Yukon post-secondary school? Do you want to know if they transfer to courses here at BCIT? Check out BCIT's Transfer Equivalency Database to find out.

Program Details

There are two sets of course components, followed by a practicum, also known as the Major Project(s).

1.Technical courses in Computer Systems

2.A wide variety of General Education courses

In the Major Project(s), students apply their specialty knowledge in a real-life project, or complete an applied-research project, under the supervision of a committee. Our full-time format offers students mentoring, and practical software development experience. Courses are taught during the day, but evening courses or Web-based courses may be included. Delivery is cohort-based offering opportunities for ongoing interaction and collaboration.

The Games Development Option is designed to equip students with critical skills in multi-disciplinary areas required in the industry. Students will learn advanced programming techniques, graphics and audio design, higher level mathematics (3D graphics, calculus, analytical geometry), physics and artificial intelligence concept. This option is suitable for students interested in combining creativity and advanced programming to develop games. It is also a good fit for IT professionals wanting to change or advance their career.

Program length

Two years, full-time

Although the full-time program is two years in length, students have up to seven (7) years to complete the bachelor program starting from the date of their first technical degree-level course or the date of acceptance to the bachelor program, whichever comes first. Management electives older than five (5) years from the date of acceptance cannot be used toward the degree.

Exception to Section 5 of Policy 5103 (formerly Section 6.5 of Policy of 5002):

Extensions beyond the maximum time limitation will not be allowed. However, students may request a timeshift. A timeshift moves the program start date to one year later and the program completion date to one year later. With a timeshift, any COMP 7xxx and COMP 8xxx courses taken prior to the new start date will become stale-dated and not apply towards the credential. Students will need to re-take or challenge the expired courses if they wish to use them towards fulfilling program requirements. Student requests for a timeshift shall be reviewed and approved by the Program Head and the Registrar’s Office.

Grading

A minimum passing grade of 60% is required for all COMP courses at the 7000 and 8000 level.

Program location

Burnaby Campus
3700 Willingdon Avenue
Burnaby, BC

Program structure

Technical Component
  Core Courses 9.0
  Specialty Courses 27.0
  Major Projects 9.0
General Education Component 18.0
Total credits: 63.0

Contact Us

Email: cstbtech@bcit.ca
Tel: 604-432-8644

Questions or comments?

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The personal information on this form is collected under the authority of the College and Institute Act (RSBC 1996, Ch.52). BCIT will use this information to communicate with you regarding relevant BCIT programs, courses and services. This information is only used by authorized BCIT staff. Email communication sent to and from BCIT is routed through the United States of America. If you have any questions about BCIT's collection and use of this information, please contact BCIT’s manager of Freedom of Information and Protection of Privacy.

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