Agile methods are the future for flexible Information Systems development, Agile is more about individuals and interaction over processes and tools, This hands-on course follows on from COMP 2831 and begins with an in-depth understanding of the goals of Agile, followed by hands-on Scrum implementations. Students implement a full spectrum of the primary agile methods and frameworks including Scrum, Extreme Programming, Lean/Kanban, Dynamic Systems Development Method, and Feature-Driven Development. Working in teams they experience key agile practices including self directed teams, writing of user stories, agile estimating with relative sizing, co-location, metric reporting, and test driven development. Scrum use and implementation follows with students learning how to scale Scrum to large multiple team projects, how to measure progress empirically at both a micro and macro level, and release planning. Students work in groups and participate in a real project consisting of building an actual product from initiation to a team implementation, using Sprint Planning Meetings, daily Scrum Meetings, Sprint Reviews, and Sprint Retrospectives. The class members will experience the roles of Scrum Master, Scrum Product Owner, and "The Scrum Team". Successful participants will be able to function within an agile team environment using the agile methods and practices required to successfully deliver a software product.
COMP 2830 or COMP 2831 or equivalent experience with traditional analysis tools and methods.
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