summer computer courses
Computer Summer Camp courses are not running this year.
Here is what we did last year.
These courses were designed to be hands-on and fun; they are targeted to young people ages 10-15.
Please see the course list below.
Courses for Ages 10-13
Courses for Ages 13-15
Course descriptions, ages 10-13
COMP 0402 - Webpage Creation, Level 1
Have fun learning how to design, create, and upload your own web pages using a word-processing program, HTML and FrontPage. Topics include: how to add formatted text, lists, links, tables and images to web pages. By the end of the week, students will publish a small web site online to share with family and friends. Prerequisites: None
"My child’s performance in creating a webpage really impressed me!"
Parent, Computer Camp 2005 [top]
COMP 0412 - Webpage Creation, Level 2
Continuing on from COMP 0402, this hands-on course shows students how to create more complex, content- rich web pages that contain audio, video and animations. Topics include: how to add dynamic JavaScript animations, plus image and text-rollovers, an image gallery and a thumbnailer. Students learn some basic PHP to add forms, a BLOG and how to password-protect their site. Recommended for aspiring web developers. Prerequisite: COMP 0402 or equivalent knowledge.
Course descriptions, ages 13-15
COMP 0413 - Blender Part 1, 3-D Content Creation
Jump into the world of 3-D modeling in this hands-on course that introduces content creation with Blender 3-D. Students with no prior knowledge will learn basic modeling skills, in this open source software package. Topics include: mesh modeling, textures, lighting and rendering techniques. Learn to build basic 3-D images and be prepared to move on to Blender Part 2 and explore animation. Prerequisite: None
COMP 0417 - Java Games Development
This popular hands-on course introduces basic programming structures in Java. Using the free for use Sun Java Development kit (JDK), which includes the Java Runtime Environment (JRE), students explore Object Oriented programming, data types, control structures and learn to develop their own simple Java application games in 2-D. Topics include: game design, how to animate game objects, add multimedia and make games interactive using Java code. This material is suited for young people who are new to computer programming or who want to know more about Java. This course and or C#.NET Games Development will prepare students to progress to higher level courses in Open GL and XNA.
"It was very easy to learn and lots of fun to work with great teachers and classmates. I learnt a lot about games as well as Java."
Student, Computer Camp 2003 [top]
COMP 0431 - Blender Part 2, 3-D Animation
A follow-up to COMP 0411, this hands-on course introduces students to 3-D modeling and animation. Students who have taken Blender Part 1, learn to add physical properties like wind, water and gravity to the models that they created in the first course. This material is designed to be fun and these two courses work together to provide a insight into 3-D modeling and animation. Topics include: partial generation, soft bodies and fluid simulation. Recommended for aspiring software and web developers. Prerequisite: Comp 0411
COMP 0440 - C#.NET Games Development
This popular hands-on course introduces basic programming structures in C#. Using the Microsoft .NET Framework, students learn to create and run simple C# code and how to develop simple 2-D video games. Topics include: how to animate game objects, add multimedia and make games interactive. This material is suited for young people who are new to computer programming or who want to know more about .NET. This course and or Java Games Development will prepare students to progress to higher level courses in Open GL and XNA.
"It was so much fun to learn how to create games!"
Student, Computer Camp 2004 [top]
COMP 0441 - Games Development in OpenGL
Learn the commercial game developer's language of choice: C++. As a follow-up to COMP 0417 or COMP 0440, this second level, hands-on course introduces 3-D video games development in C and C++ using the OpenGL code library. Students learn to add multi-media and logic for moving drawings, images, and animations in 3-D space, in a video game. This material is designed to be fun and to provide insight into how industry standard games are created. Recommended for aspiring computer programmers. Prerequisite: Comp 0417 or Comp 0440
[top]
COMP 0445 - XNA Games Development for PC and Xbox 360
This course introduces Microsoft’s newest game development platform for the PC and Xbox 360. This advanced course in XNA games development follows either prior summer games course; COMP 0417 or COMP 0440. This hands-on course shows students how to create and program 3-D games with Microsoft's freeware game developer suite. If you have already taken a prior games programming course, this is the next step. Students who complete this course may download the freeware developer suite to continue their learning and further develop their coding or games programming skills at home. Prerequisite: Comp 0417 or Comp 0440.
No Classes are scheduled this year [top]
Descriptions of all courses available here
*All courses are non-credit.
*BCIT reserves the right to alter or cancel courses without prior notice.
We are no longer running Summer Computer Camps.
Check out our part time 'COMP' courses.
|